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To make this activity more motivating, I presented them in a game format: Each student receives a candy bucket that they will have to fill. Each scenario depicts a piece of candy of a different color. On their turn, the student picks a card and tries to solve the problem on the card. The cards include scenarios such as:
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Example of game play. - Eric is going trick or treating. In front of one of the houses there is a large dog tied up right next to the door and it is growling at him. Should Eric go up to the house? Why or why not?
- Hailey is participating in a costume parade at her school. A classmate accidentally steps on her costume and it rips. How could this problem have been prevented? What could Hailey do?
- Jane is going trick or treating. A man opens the door and says, “I have a bunch of candy. But you have to come inside the house so I can give you some!” What should Jane do? Why?
~Viola
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